Goats have proven the grass is greener on the other side of the fence even if it is barren ground and they stand in lush pasture. Humans have a similar mentality. So, it is no surprise when Ryan McCormac, long-time player of Mediaeval Dungeon Adventures, stumbles upon a spell that transports him into a campaign that he believes life will be better.
Any guesses on how it turns out? You’re right. He discovers life is no better in the fantasy realm. Sure, the ex-girlfriend isn’t there, but neither are the friends he gamed with every Friday night. He quickly learns the world is horrible. Every day he fears for his life. The people are soulless, the landscape is colourless and the magic is nowhere to be found. The only way home is to find another like him and sacrifice them.
After five years, he’s finally found someone from his world. Now he just has to get her to the wizard who can perform the spell. Simple right? Except she’s a gatherer and before he reaches the wizard, she’s gathered several friends who plan to save her.
If you played Dungeons and Dragons in the 1980s, you’ve got this. You know the feeling of joining friends on a quest, choosing your race, be it dwarf or elf, your profession, possibly fighter or thief, gathering your gear and exploring endless dungeons. This story is a tribute to those days when life was good, music was better and days were endless.
Interested in learning more about Diane McGyver and the books she writes? Check out her website: dianelynnmcgyver.com. Or follow her on Twitter: @Dragons_Novel.