The Ghost’s Legacy

The Ghost’s Legacy ~

The old world has died.

In the frozen wastes of a new ice age, a boy must become a man. Having forgotten who he is, this youth must accept his destiny to lead, fight, and die if necessary for what he believes . . . or a magic from a lost era will destroy them all.
As a tyrannical empire rises, he and his childhood companions must band together as warriors to battle against savage creatures, an army of zealots, and an evil they are only just beginning to understand . . .

Heirs of BjornsGaard ~

A thousand years ago, on the Day of Cataclysm, the world changed. Mountains rose from plains, continents fell into oceans, colossal tempests obliterated civilizations, and jotun, creatures of legend and superstition, rose up. The New Ice Age began, blanketing the world in snow and an army of draugr, dead warriors, walked the earth destroying every remnant of the old age.

From the ashes, the Church and the Clan BjornsGaard united humanity behind their banners, rallying knights and heroes to face this new world. Under their leadership, mankind overthrew the draugr and retook control of its destiny.

In the centuries since, the Church grew into an empire, controlling most of the continent. Though its origins were noble, the Church State grew based on greed, racism, and slavery. Only two militant orders of knights, the Hospitalars and the Tau, allied with the islands of the BjornsGaard Commonwealth stood against the Church States expanding pogroms. But during the intervening years, the Kings of BjornsGaard had grown corrupt and weak. In one night, the entire family was assassinated, opening the way for the Church to expand spreading its suppression and holocaust.

But in BjornsGaard’s farthest northern island, hope is dawning. In the Hospitalar’s Northern Compound five orphans, physically and intellectually gifted and trained by the Hospitalar knights to fight, to heal, and to reason, grow up together. With a bond tighter than normal siblings and forged stronger by pain and loss, these five will grow to challenge the Church State and accept their destiny as leaders in this new age.

*Disclaimer*
Heirs of BjornsGaard is a clean fantasy adventure series, meaning that there is no sexual content, nudity, or language. However, it does contain some violence and mature subject matter that may not be suitable for younger readers. Discretion is advised.


Meet RJ Redmond

About the Author
R.J. Redmond told his third-grade teacher that when he grew up, he wanted to live in a cabin on the water and write stories. Throughout his life, this dream has remained the same. Mr. Redmond holds a Bachelor’s degree in Political Science from Washington State University and a Juris Doctorate from the Gonzaga School of Law.
A. Elaine Dunlap-Redmond is Mr. Redmond’s business manager, agent, and partner in all things. They live together on the Puget Sound in Washington State.
For more information on this book and others, visit Votes4Sasquatch.com.

Heirs of Power

Those gifted with power don’t get to choose a normal life.

Kitty Fairlow’s hunting skills come from more than years of protecting her secluded village. She inherited an ancient spirit, a secret long kept, even from her. Until now.

Grey-skinned creatures out of portals to a barren land rip Kitty away from her idyllic life. Her quest is to gather a group of heroes capable of defending their world against a race that devours life energy. Though she hasn’t prepared for this duty, she was born for it. She is a Constellation.

And she’s not the only one.

Kitty, along with a high-born dancer and snarky juggler who can’t stand each other, must find the rest of their kind soon. Because otherwise they’ll be dead before they even realise they are the last hope to save the world.

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