Meet Brooklyn Maelee
Will Harley Find the Missing Mayan Statue & Save the World?
Amateur cryptologist Harley James has just landed in the sticky jungle of Tikal, Guatemala—home to the famous Mayan ruins. She’s made a few friends, a few mistakes…and a ground-breaking discovery.
The legendary statue of the long-lost Mayan King.
Just as she is about to impress her father with her discovery, the statue is stolen. Right from her own room!
And what’s worse? The legend says if the statues of the three kings are reunited, they’ll bring back an army from the dead to rule the world.
Follow along with Harley as she tracks down the missing Mayan statue, solves a few riddles and stumbles upon a secret society that will change her life forever!
Meet Elden Walseck
Meet R.C.J. Dwane
Meet M.G. Hawking
Billy, the only child of a working mother, moves into his late father’s childhood home and soon finds himself trapped in a hidden fantasy world that’s as dangerous as it is weird. Will he make it out alive? He finds help from the most unlikely cast of characters imaginable, including a squad of walking talking toys on a mission, and finds a link to his past he never knew existed. You’ll laugh. You’ll cry. You’ll lose yourself in a world of pure imagination.
History is now in the hands of two orphans, a border collie, and a depressed inventor
For as long as Johnny and Ella have known him, Shawn has been that odd but sad man who lives in the shed at the orphanage run by his iron-fisted sister. Every day, the kids watch from the windows as he walks the dog, fixes things, and takes his sister’s belittling with only a sigh.
Everything changes the night Johnny and Ella decide to investigate lights flashing from the shed. The night they discover Shawn’s time machine, which sends them all to medieval England – to a time of mighty castles, jousting tournaments, and wild animals.
But when they witness the injustice of a greedy lord and his champion knight, a simple jump to the past turns into a seemingly impossible quest to save the lives of innocent villagers – as well as their own. All complicated by Shawn’s odd behavior and terrible manners, leaving it up to Johnny and Ella to teach him how to behave properly.
With a combination of modern technology, ingenuity, and trickery, can two orphans, a dog, and a sad inventor change the course of history?
A story that both kids and parents will love
This is a time travel children’s book for ages 8-12. It is a light-hearted and amusing tale which is sure to entertain kids while teaching important lessons about standing up to bullies, being there for one another, helping those who need it, relying on your wits, and behaving considerately towards others. One of the most important dynamics of the story is the role reversal. Here, it is the adult who needs help from the kids in order to understand social interactions, not offend others and avoid getting into trouble. This is often a source of fun and humor, but it also a way to teach these lessons indirectly and without being preachy.
Jupiter is a 12-year-old nerd and hacker with mostly online friends. She hacks using the handle, White-Rabbit. Then one evening, comes a lightning storm to end all storms, a storm that zaps the computer, freeing computer-gnomes. The gnomes escape the computer and surround Jupiter where she sits at the study desk. Using magic, the gnomes turn her into a tiny, digital girl and shove her through the lens of the camera and into the monitor.
Now, Jupiter is lost inside the computer, in a digital world filled with dangers, a world that has a gateway to the internet where a digital girl could get duplicated and spread across the world-wide-web onto tablets, cellphones, videos, and well, cyberspace.
Oh, heavens, the technology to turn a human being into a digital being is valuable and everyone seems to want a piece of Jupiter, including hackers who use avatars from the Wizard of Oz!
How will she ever escape back to her world and become a real girl again?
Time is running out as Jupiter struggles to break free of her prison.
Digital Girl is a bit like Alice’s Adventures in Wonderland, only Wonderland is the computer.
Digital Girl is a bit like Through the Looking-Glass, only the Looking-Glass is the monitor.
A shrunken Jupiter falls down the camera hole rather than down the rabbit hole.
2019 Book Excellence Award Winner in Children’s Fiction
Children’s Literary Classics Seal of Approval
When a strange book lands in Fable Nuthatch’s lap and her cousin disappears into its pages, she follows, hurtling into an enchanted forest far from the rolling hills of her home. This is a land filled with strange people, magic and more danger than Fable has ever dreamed of.
She must battle for not only a way home, but for the lives of those she loves dearest. With the help of her peculiar new friends, Fable must learn to trust in herself or risk losing her cousin forever. Can she save him before it’s too late?
“Author Jessica Renwick has crafted a highly engaging tale about the love of family and the true bonds of friendship. This enchanting tale offers a thrilling adventure for young readers who are sure to be entertained by this first book in the Starfell Series.” – Literary Classics Book Awards
“Twisted, original, magical fun.” – GoodReads review
The Book of Chaos has been described by readers as a true jewel among children’s books. If your child loves Harry Potter, Percy Jackson, or The Land of Stories – this is the book for them!